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Planet Coaster - Classic Rides Collection Download Winrar

Updated: Mar 21, 2020





















































About This Content Inspired by some of the most iconic and classic attractions from fairgrounds and theme parks around the world, Classic Rides Collections comes to Planet Coaster to add a touch of nostalgia and class to your park. This collection includes nine new rides and coasters with one variant, including the Macchina Classica vintage roadster, Armada the water based boat ride, the graceful Sky Temple, plus more rides and coasters to help you build the park of your dreams!Key FeaturesWith nine new rides and one variation, now there are even more ways to entertain your parks guests! These include:Flat RidesSky Temple: A unique observation platform ride that’s beautifully themed in a traditional Qin Dynasty architecture. The ride can be set at 3 spectacular heights as it gracefully ascends and descends.Rising Raptor: The Rising Raptor is one of the largest and most complex rides to appear in the game. This ride uses the all new customisable height system which allows players to tailor the ride between easy-going guests in search for impressive views or hardy thrill-seekers in need of a more intense ride experience. This ride can be built from 22 meters to an impressive 58 meters.Golden Eagle: The sister of the Rising Raptor has the suspended swinging cars of its counterpart but also offers a more thrilling outward facing gondola arrangement. The ride also utilises the new customisable height system.Free Flyer: A very popular and beautifully elegant, vintage attraction in many parks around the world. There are two operations modes offering varying intensities of ride experience from a gentle swing to an intense spin.Swift Drifters: This ride has 16 free-wheeling cars that are pulled around an oval track by a large chain. The cars are flung outwards under the centripetal force as they reach the apex of each corner, weaving along the track under their momentum as they go. The force pins the guests to their seats and creates a thrilling experience.Roller CoastersInterdimensional: Your guests will have a unique experience on every ride of this spinning coaster. The track has a unique feature that allows you to lock and unlock the free rotation at any point and a track section that can spin the cars in the direction of your choosing. Infinite: The overhanging car carries up to eight guests per car and two cars per train and has a wide variety of lift and launch options including a regular lift hill, a vertical chain lift tower, a block sectioned chain lift dive tower, and an LSM launch system.Tracked RidesArmada: A high capacity boat ride that has front facing seating and had been specifically designed for dark ride experiences. The Armada has a chain lift and drop sections to allow more flexibility and guest excitement and is perfect for recreating your favourite water based dark rides.Macchina Classica: Take your guests for an unforgettable day out in a beautiful vintage roadster. This car ride seats four guests and has the highest top speed of any tracked ride in Planet Coaster.Transport RidesGondola: The Gondola is a new transport ride that can elevate your guests over your parks inside modern and sleek suspended cabins. Each cabin offers amazing views and carries up to 4 passengers per car. 7aa9394dea Title: Planet Coaster - Classic Rides CollectionGenre: Simulation, StrategyDeveloper:Frontier DevelopmentsPublisher:Frontier DevelopmentsFranchise:Planet CoasterRelease Date: 16 Apr, 2019 Planet Coaster - Classic Rides Collection Download Winrar planet coaster classic rides pack. planet coaster classic rides pack. planet coaster classic rides key. planet coaster classic rides dlc. planet coaster classic rides collection. planet coaster classic rides collection. planet coaster classic rides dlc. planet coaster classic rides key This DLC is quite... Mixed. It's very standard to see this, it's the typical frontier implementation. The rides look awesome! Not gonna lie. But the thing is => Why always add so many restrictions when they aren't needed. This completly defeats the purpose of having the "freedom to built" and it's rather imprisoning you.Even though these restrictions are SO DAMN OBNOXIOUS, it's still a good DLC since for me personally, many of my desired rides have been added into the game. Frontier has taken a step in the right direction by sending us 2 ride packets, but they still have a long way to go until they reach the finish line in terms of ride capabilities!Still recommend it though :). This DLC is quite... Mixed. It's very standard to see this, it's the typical frontier implementation. The rides look awesome! Not gonna lie. But the thing is => Why always add so many restrictions when they aren't needed. This completly defeats the purpose of having the "freedom to built" and it's rather imprisoning you.Even though these restrictions are SO DAMN OBNOXIOUS, it's still a good DLC since for me personally, many of my desired rides have been added into the game. Frontier has taken a step in the right direction by sending us 2 ride packets, but they still have a long way to go until they reach the finish line in terms of ride capabilities!Still recommend it though :). Cool to have a spinning coaster with trains but why limit them to four cars?. In the state it is now, its the WORST DLC Frontier has ever released.Nearly every single ride has a certain aspect which makes it unusable if you want to create an own park or recreate a real-life attraction.Let's start with the long awaited infinity coaster. They mixed the first and second gen trains which look pretty weird already. But not only that: With the given track pieces it's impossible to build a solid recreation of the most signature infinity coasters such as The Smiler or K\u00e4rnan. There are some workarounds, but why not implement the needed track pieces?The Mack spinning coaster is quite nice, but it's weird that they state it's one of the most versatile coasters and not even include a launch track, even though launched spinning coaster DO exist.Off to the flat rides: The Huss Condor ride is very well implemented. I like that they finally added a feature to adjust the height of tower rides... well only the condor tower rides though. I really hoped that they would add this feature to the exisitng tower rides as well.The free flyer and the Swift Drifters came out quite good, but I don't think I'll use them anytime soon. But there might be people that really needed these type of rides.Last but not least, there are three new transport rides :First off the new Boat Ride. Well it's not really a boat ride, since its running on rails. Why??? The Boat doesn't float on the water as you'd aspect - very disappointing. Also there's only one type of drop where you can't adjust the angle. So again: It's not very useful for recreating existing dark rides like Pirates of the Carribean for example. I don't say it's impossible - but it would've been better if they would give us more flexibility.The oldschool car ride is a nice addition but it's not really a track ride since the leading track is... not existing.The new Ski-Lift came out quite nicely - in terms of looks. The cars are clipping with the running wheels and the ride has an aprubt stop as well.Long story short: Negative: - A lot of limitations - recreations of real rides are neraly impossible- Weird design choices- Already Themed rides- Most of them aren't classicsPositive: - Condor Ride, Free Flyer and Switft Drifter - Adjustable height of the tower rides. Cool to have a spinning coaster with trains but why limit them to four cars?. The best theme park simulator ever made! I'm in love with this game and I hope the developers keep adding more rides in the future! I've love playing it this for hours!

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